Irregular Openings

Irregular Openings are chess opening movements that you don’t expect to see on a regular basis. Not quite as often as ordinary Flank Openings. In fact, you could have to wait a lifetime to have one of these played against you.

These are openings that exist on the outskirts of chess theory. There are only a few games in the databases from which they may draw lessons. They’ve been dismissed by the masters and, as a result, by the rest of the world because they don’t do enough, have some structural flaws, or are just plain poor.

They are grouped together and given a single classification in the Encyclopedia of Chess Openings. That classification is A00. Let’s sift the interesting and quirky from the simply weak.
Let’s learn chess openings in a new light together!

In Anderssen’s Opening, play the Waiting Game.

White starts the game with 1.a3 in Anderssen’s Opening. This is a plain and simple waiting move. You play it by giving up control of b4 in exchange for a first-move advantage. This may or may not be useful to White in the future.

1.a3 may clearly transfer into a variety of openers. If it’s the QGD or any other opening in which Black wants to pin the c3-Knight to the King, 1.a3 could be justifiable. You might debate whether the compensation is enough or not.

If Black’s dark square Bishop travels to g7 in a KID, Benoni, or Grunfeld, then 1.a3 is a waste of tempo. For no reason, White has given Black the initiative.

In the Ware Opening, fire a long shot.

In most circumstances, the Ware Opening, also known as the Meadow Hay Opening, is a move played by absolute beginners. I recall learning to play in elementary school. We had to devise our approach on our own. The number 1.a4 was a popular pick!

What other way is there to bring your Rooks into the game? After 1.a4 e5 2.Ra3? Bxa3, the smarter among us began to spot the weaknesses slowly but steadily.

The Ware Opening has been known to be used by relatively good players as a surprise weapon on occasion. Of course, 2.Ra3 does not intend for this to happen. 2.g3 is a much better option. With Ra4 in the works, it’s possible that a5 will be performed later. In the 1…d5 lines, 2.Ra3 might be risked.

Play the Sokolsky Opening as though you were an orangutan.

The Orang Utan Opening is another name for the Sokolsky Opening. White may be attempting a Polish Defense with reversed colors here. After the first…e5 The h8-Rook is saved by 2.Bb2 Bxb4 3.Bxe5 and 3…Nf6.

With 2…d6 or 2…f6, Black might likewise play more quietly (to blunt the b2-Bishop that will shortly appear). Then Black will hope that 1.b4 looks particularly foolish.

This move was used in only five games out of five million in my database. That’s correct. You have a one-in-a-million chance of encountering this! White won one and lost two of the five games. This isn’t a very good advertisement.

The move 2…Bxb4 resulted in an open game with a lot of piece movement. White pushed his pawns forward on the Queenside and maneuvered behind the pawn shells as the quieter movements led to positional conflicts.

In Saragossa, support the Center.

The move 1.c3 is the Saragossa Opening. What criteria should you use to assess this decision? This isn’t always a bad idea. Many openers use c3 as a support for a subsequent d4 thrust or to free up space for a retreating Bishop to c2.

You must consider if committing to c3 on the initial move is beneficial. You’re restricting yourself to systems in which White makes this move later in the game.

If you find yourself in a situation that necessitates the use of Nc3, Nd2 may not suffice. When you have to play c4, you lose a pace. It’s possible that you’ll acquire a subpar version of such a c4 line. The move’s only benefit is that it may cause your opponent to get confused. He could have trouble coming up with a suitable retort.

In the Barnes Opening, Dice with Danger

The Thomas Barnes Opening is named after him. The plan is to play a game of 2.Kf2. It’s a questionable adventure, but White can definitely obtain a playable game with faultless play.

When you purposefully establish vulnerabilities around your King, it’s easy to get stuck. The e1-h4 diagonal is now vulnerable, and the King’s Knight can no longer defend the h4-square. Your King can also be reached through the a7-g1 diagonal.

Do your study and find out the best technique to transpose to your preferred lines if you wish to play the Barnes Opening. It can be used as a springboard into the Blackmar-Diemer Gambit, where f3 is used later.

Grob’s Attack Trips Up Black

1.g4 is the start of Grob’s Attack, a great baiting tactic. In most cases, black will respond with 1…d5. This seizes possession of the g4-pawn and assaults it. After that, you’ll play 2.Bg2 and let the pawn go!

The d5-pawn is sponsored by the Black Queen, thus it looks you won’t receive anything for your sacrifice. However, after the pawn is taken, you may use the pin to play the critical move 3.c4! The d5-pawn has become immobile. The Rook would be trapped if you x-rayed b7 with your Bishop.

D5 needs additional protection from black. The moves…c6,…e6, and…Nf6 have all been tested, with…c6 being the most reliable. All of these lines will have tactical resources centered on winning the d5-pawn and, more significantly, the d5-square. With your Queen, light square Bishop, and Knights, you will play against b7 and f7.

In the Clemenz Opening, rule g4 is used.

You begin with 1.h3 in the Clemenz Opening. When this move is played on the eighth or tenth move in any system, its functions are obvious. In order to keep opposing pieces out, White takes possession of g4. A bold g4 advance is also supported.

If you transpose to an opening where this move would be played anyhow, 1.h3 would be acceptable. If Black uses a strategy that does not attempt to use g4, your initial move can only be defined as a waste of time.

Grob’s Attack or the Creepy Crawly, which continues with 2.a3, are two good openers to transpose to. Your goals here are unmistakably to limit Black’s space. You should be able to catch up on development and escape with a space advantage if you can cage him in.

Opening with the Speculative Kadas

The Kadas Opening, sometimes known as the Desprez Opening (1.h4), is the Kingside’s response to the Ware Opening (1.a4). It might be the start of an assault on Black’s Kingside (h5, h6 and so on).

On the other side, it may be a novice’s effort to use h3 to unleash the Rook into the fray. In any case, you’ll need more than just control over g5 from the start.

When confronted with this strange opening move from behind the Black pieces, your next move is obvious. 1…d5 and/or…e5, taking the center and releasing your minor pieces as usual. You should acquire any advantage you can with proper play, as the most White can hope for is equality. And that would be a successful outcome for him.

In the Durkin Opening, don’t bother about theory.

In the Durkin Opening or the Sodium Attack, you play 1.Na3. From a3, this Knight can’t accomplish much. It’s just a stepping stone to the much superior c4-square, from which the Knight may have far more influence over the game.

You can fight this central pawn with 2.c4 dxc4 3.Nc4 after 1…d5. Your Knight has now arrived at his designated location. You can play an English-style game while attempting to use the open c-file.

This isn’t the most enticing start. It is, nonetheless, playable and adaptable. You’re tossing the theory books out the window in favor of a positional game with some dynamic elements. From the very first movements, you’re ready to play chess.

Dunst’s first scene is with the Queen’s Knight.

You might be wondering why the Dunst Opening (Van Geet Opening) is among the irregulars. Why isn’t this very sensible opening move used more often? Isn’t c3 White’s Queen’s Knight’s finest square?

On a handful of points, it falls a little short. It does not obstruct Black’s ability to move freely in the middle. In response, Black can play 1…e5 or 1…d5. Remember that the Queen is on the side of the d5-pawn.

The Knight also has the disadvantage of blocking his own c-pawn. Many of White’s opening tactics include the c4 advance, but 1.Nc3 eliminates this possibility. All of this isn’t to imply that the Dunst isn’t fun to play. You can still find a suitable job.

Amar’s Opening Scene Features a Drunken Knight

The game becomes an Amar Opening, also known as the Paris Opening or the Drunken Knight Opening, when 1.Nh3 is used. The common continuation after 1…d5 is 2.g3, which protects the Knight without causing harm to the pawn structure.

This Knight wants to go to f4, therefore 2…e5 is played to keep him from doing so and offer Black a huge center.

The Amar has a number of intriguing modifications. For questionable opportunities, you give up material and/or accept positional concessions as White. Black should have an advantage in these lines with solid sound play. You must have faith in Black’s ability to play some errors as White.

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